Yumtairu (Dream)
Visual illusions
Mental illusions
Audio Deception
Sensory interference
Sentairu (Combat)
Body Manipulation
Elemental Manipulation
Elemental production
Time/Space Manipulation
Travel,short distance
Travel, long Distance
Karatairu (Body)
Hand to Hand enhancement
Speed Enhancement
Physical reinforcement
Kentairu (Weapon)
Melee techniques
Projectile techniques
Weapon enhancement
Pinnacle-
Levels:
Junior-
Lowest level of Saino able to be performed usually by a Hikai,the lowest level
Karatairu body reinforcement
Internal sustainment
Sentairu- Zaiden focusing
Low impact offensive/defensive
Dynamic-
Wide variety fall under this, based on performance difficuty. Dynamic Saino are performed in conjunction during an encounter. They use low to moderate Zaiden depending on desired effect but have a limit of impact.
Sentairu- Elemental
Movement
All techniques in
Junior,enhanced
Karatairu-Weapon Infusion
All junior techs, enhanced
Yumtairu- Visual illusion
Mental illusion
Audio deception
These take great will,mental fortitude, skill and Zaidan reserves to perform accurately. If Senshi can perform these they are above their peers. The most that can be performed at this level is 3 consecutively, without a full rest and recovery.
Sentairu- Grand scale destruction
Elemental Devastation over a large area or multiple strong elements at once
Yumtairu- Multiple target illusions
Karatairu-Godspeed
High level physical enhancement
Q. Quantum-